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A YEAR OF NIGHTMARES

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The game is archived on my university's page and is available at:

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https://archiv.ue-germany.com/graduate/kristina-pelz/

A Year of Nightmares is a horror game made as the final part of my Bachelor's Thesis.

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Based on the thesis that dealt with the depiction if mental illness in video games, specifically in Hellblade:Senua's Sacrifice, this visual novel follows the basis set there.

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Effectively based on personal circumstances during 2020, this game follows a young woman named Thea, who is living through a lockdown that was forced upon her city district due to a myserious entity called "The Fog".

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The player experiences Thea's day to day life through the lens of mental illness and has to learn with audio-visual cues what is real and what is simply distorted by Thea's mind.

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This game is, in itself, finished. However, due to tight time contraints (this game was made in 13 weeks), it didn't quite become what it should've been and didn't quite have the impact that was originally expected.

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It is available on itch.io for free.

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